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搜索方式

提交后,查询经 Coreli 发送至 Cloudflare 检索公开页面,不生成 AI 回答。本站统计、日志和缓存键不记录查询原文,请勿输入个人信息;选择“仅本地查找”则不发送查询。

    开源与致谢

    构成 Coreli 的软件、组件与创作资源,以及它们的作者。

    更新日期 2026-11-03

    本页目录

    1. 原创与第三方作品
    2. 网站基础
    3. 界面与工具
    4. 图形与模拟
    5. 动画
    6. 隐私控制
    7. 服务 SDK
    8. 组件适配与声明
    9. 设计参考
    10. 模型、音频与字体

    相关页面

    用户协议隐私说明Cookie 政策开源与致谢第三方许可联系 HCore

    Coreli 既有 HCore 自己写的代码与内容,也依靠开源维护者和素材作者的工作。感谢这些项目和资源背后的开发者。

    “All rights reserved.”仅适用于 Coreli 对原创贡献仍依法保留的权利,不将用户作品据为己有,也不替代第三方许可或收回已单独授予的许可。AstroWind 与 Quartz 的原始声明保持不变;不能仅凭这些上游声明推导整个 Coreli 仓库的新授权。

    查看完整许可与版本依据

    网站基础

    Astro

    7.4.5 · withastro

    主站页面、静态输出与服务端接口

    实际集成

    MIT项目与来源 ↗

    AstroWind

    source snapshot · onWidget

    主站模板基础,保留 onWidget 的原始 MIT 版权

    上游模板适配

    MIT项目与来源 ↗

    界面与工具

    React

    19.3.1 · Copyright (c) Meta Platforms, Inc. and affiliates.; The above copyright notice and this permission notice shall be included in all; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

    账户、资料编辑与交互组件

    实际集成

    MIT项目与来源 ↗

    Tailwind CSS

    4.3.4 · Copyright (c) Tailwind Labs, Inc.; The above copyright notice and this permission notice shall be included in all; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

    主站样式与设计 token 的构建

    实际集成

    MIT项目与来源 ↗

    Radix UI

    1.3.1 · Copyright (c) 2022 WorkOS; The above copyright notice and this permission notice shall be included in all; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

    工作区弹窗与可访问的交互基础

    实际集成

    MIT项目与来源 ↗

    Lucide

    1.66.0 · Eric Fennis

    工作区与个人主页图标

    实际集成

    ISC项目与来源 ↗

    React Activity Calendar

    3.2.1 · Jonathan Gruber <[email protected]>

    本人明确公开的真实社区活动日历

    实际集成

    MIT项目与来源 ↗

    uPlot

    1.6.32 · Leon Sorokin <[email protected]>

    真实云服务器资源的短时曲线

    实际集成

    MIT项目与来源 ↗

    图形与模拟

    Three.js

    0.170.0 / 0.186.1 · mrdoob

    按需湖边场景与模型渲染

    实际集成

    MIT项目与来源 ↗

    React Three Fiber

    10.0.0-alpha.6 / 9.8.2 · Paul Henschel (https://github.com/drcmda)

    React 与 Three.js 渲染绑定

    实际集成

    MIT项目与来源 ↗

    Drei

    10.7.9 · Copyright (c) 2020 react-spring; The above copyright notice and this permission notice shall be included in all; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

    场景与相机辅助组件

    实际集成

    MIT项目与来源 ↗

    Rapier

    0.12.0 / 0.19.3 · "Licensor" shall mean the copyright owner or entity authorized by; the copyright owner that is granting the License.; copyright notice that is included in or attached to the work; submitted to Licensor for inclusion in the Work by the copyright owner; the copyright owner. For the purposes of this definition, "submitted"; designated in writing by the copyright owner as "Not a Contribution."; 2. Grant of Copyright License. Subject to the terms and conditions of; copyright license to reproduce, prepare Derivative Works of,; (c) You must retain, in the Source form of any Derivative Works; that You distribute, all copyright, patent, trademark, and; You may add Your own copyright statement to Your modifications and; same "printed page" as the copyright notice for easier; Copyright 2020 Dimforge EURL

    湖间小镇的物理、碰撞与约束

    实际集成

    Apache-2.0项目与来源 ↗

    React Three Rapier

    2.2.0 · Copyright (c) 2022 Poimandres; The above copyright notice and this permission notice shall be included in all; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER

    现有 React 物理接口

    实际集成

    NOT DECLARED项目与来源 ↗

    XState

    5.33.3 · David Khourshid <[email protected]>

    现有小镇活动与物品状态协调

    实际集成

    MIT项目与来源 ↗

    YUKA

    0.7.8 · Mugen87

    居民的目标与感知

    实际集成

    MIT项目与来源 ↗

    Recast Navigation

    0.43.1 · Isaac Mason

    现有寻路与群体避障

    实际集成

    MIT项目与来源 ↗

    pmndrs Sky

    0.6.0 · Dennis Smolek <[email protected]>

    独立小镇 renderer 的天空组件

    实际集成

    MIT项目与来源 ↗

    React Three TSL

    10.0.0-alpha.6 · Dennis Smolek (https://github.com/dennissmolek)

    独立小镇 renderer 的 TSL 组件

    实际集成

    MIT项目与来源 ↗

    动画

    GSAP

    3.15.0 · All intellectual property rights in GSAP Products, including but not limited to copyright, patents, trademarks, and trade secrets, remain the exclusive property of Webflow. This GSAP License does not transfer any ownership rights in GSAP Products to you.; Copyright (©) 2025, Webflow; Copyright (c) 2008-2026, GreenSock. All rights reserved.

    页面进入、导航与场景过渡;采用 GSAP 自有标准许可

    实际集成

    Standard 'no charge' license: https://gsap.com/standard-license.项目与来源 ↗

    隐私控制

    CookieConsent

    3.2.1 · Orest Bida

    按类别保存可选统计选择与撤回

    实际集成

    MIT项目与来源 ↗

    服务 SDK

    Clerk SDK

    4.1.20 · Clerk

    现有登录、MFA 与账户组件

    实际集成

    MIT项目与来源 ↗

    Supabase SDK

    2.118.0 · Supabase

    服务端与受控账户数据访问

    实际集成

    MIT项目与来源 ↗

    组件适配与声明保留

    现有 UI 声明区分了已适配片段与只阅读参考的项目,覆盖联系、文档、服务图表、Markdown、账户与主页界面。本站的接口、文案与服务集成不是对某个完整第三方应用的复制。

    • about-ui.txt — src/components/AboutPage.astro and about styles: native layout/finite animation adaptation, no new animation runtime.
    • account-workspace.txt — AccountWorkspace and account navigation: local Astro/React adaptation; original grants and separate design references retained.
    • community-ui.txt — src/components/community and src/scripts/community: native shared thread/editor surface and Markdown integration, not copied forum software.
    • contact-station.txt — ContactPage.astro, ContactComposer.astro and contact-station styles: native SVG/interaction adaptation, existing mail API retained.
    • knowledge-hub.txt — DocsPage.astro, docs/KnowledgeNetwork.astro and knowledge-hub styles: native navigation/accordion/beam adaptation.
    • marked.txt
    • parse5.txt
    • profile-ui.txt — src/components/profile and related view/editor styles: locally adapted profile presentation; no copied server/auth implementation.
    • service-status.txt — Minecraft resource charts use uPlot; Beszel/Uptime Kuma are presentation references only, no monitoring backend copied.

    设计灵感与参考

    以下项目用于设计与交互研究,不代表安装了该软件或复制了其 GPL/AGPL 实现。确有适配的片段单独保留上方的许可声明。

    Magic UI ↗MIT
    布局与轻量效果参考;已适配片段另保留原许可
    Motion Primitives ↗MIT
    交互节奏与局部模式;未安装该完整组件库
    Shadcn Admin ↗MIT
    工作区导航和人员列表参考,不是整套后台安装
    Photon ↗AGPL-3.0
    讨论阅读与线程布局参考,没有复制其源代码或素材
    Discourse ↗GPL-2.0
    讨论与审核交互参考,没有纳入其服务端
    Flarum ↗MIT
    讨论扫描与回复上下文参考
    NodeBB ↗GPL-3.0
    紧凑讨论上下文参考,没有复制其实现

    模型、音频、字体与其他资源

    创作资源与软件依赖分别管理。以下信息来自当前来源清单,保留缩放、动画和音频编辑说明;清单中的许可标签不能代替缺失的来源依据。

    resident-gardenerCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    resident-workshop-workerCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    resident-librarianCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    resident-courierCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    resident-neighbourCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    resident-floristCC0 1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    tree-common-oakCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    tree-common-roundCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    tree-pineCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    tree-twistedCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    bush-commonCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    bush-floweringCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    grass-cluster-tallCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    flower-cluster-3CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    flower-cluster-4CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    flower-single-3CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    rock-quaternius-medium-1CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    rock-quaternius-medium-2CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    rock-kaykit-1CC0-1.0
    作者
    见来源声明
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    rock-kaykit-2CC0-1.0
    作者
    见来源声明
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    bush-kaykit-2CC0-1.0
    作者
    见来源声明
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    tree-kaykit-2CC0-1.0
    作者
    见来源声明
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    rock-polyhaven-heroCC0-1.0
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-crateCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-wagonCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-fenceCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    grass-common-shortCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    grass-wispy-shortCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    grass-wispy-tallCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    fern-1CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    clover-1CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    mushroom-commonCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    plant-1CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    pebble-round-1CC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-tiled-roofCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-window-shuttersCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-wall-vineCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-roof-gableCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-wall-plasterCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-wall-stoneCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    village-door-archCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    cottage-interiorCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Assembly, material recovery and scene scale; original package notices retained.
    原始来源 ↗
    library-interiorCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Assembly, material recovery and scene scale; original package notices retained.
    原始来源 ↗
    workshop-interiorCC0-1.0
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Assembly, material recovery and scene scale; original package notices retained.
    原始来源 ↗
    pet-catCC0 1.0
    作者
    见来源声明
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    pet-dog-huskyCC0 1.0 · 依据待核
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    pet-dog-shibaCC0 1.0 · 依据待核
    作者
    Quaternius
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    watering-canCC0 1.0
    作者
    Isa Lousberg
    用途
    Lake Town / versioned scene manifest
    修改
    Normalized scale and exported Y-up; original model origin retained.
    原始来源 ↗
    lettuce-crateCC0 1.0
    作者
    Kay Lousberg
    用途
    Lake Town / versioned scene manifest
    修改
    Normalized scale and exported Y-up; original model origin retained.
    原始来源 ↗
    artisan-hammerCC BY 4.0
    作者
    Bársh (borsh_and)
    用途
    Lake Town / versioned scene manifest
    修改
    Extracted hammer, removed duplicate 278-triangle outline, relocated origin, scaled to metres and exported glTF Y-up.
    原始来源 ↗
    wooden-bucketCC0 1.0
    作者
    James Ray Cock
    用途
    Lake Town / versioned scene manifest
    修改
    Imported at 1K through Blender MCP and exported as Y-up GLB.
    原始来源 ↗
    grass-sparseCC0 1.0; https://polyhaven.com/license
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    dirt-parkCC0 1.0; https://polyhaven.com/license
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    sand-coastCC0 1.0; https://polyhaven.com/license
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    wood-floorCC0 1.0; https://polyhaven.com/license
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    stone-cobblestoneCC0 1.0; https://polyhaven.com/license
    作者
    Poly Haven — individual author at source
    用途
    Lake Town / versioned scene manifest
    修改
    Scale, material or animation adaptation as recorded in the runtime manifest.
    原始来源 ↗
    gooseCC0-1.0
    作者
    Plewr; Coreli bird rebind and wing sculpt
    用途
    Lake Town / versioned scene manifest
    修改
    Bird rebind, wings, bill separation and animation; original Plewr attribution retained.
    原始来源 ↗
    lake-seaweedCC0-1.0
    作者
    Grab3D
    用途
    Lake Town / versioned scene manifest
    修改
    没有记录额外修改信息。
    原始来源 ↗
    goose-honkPublic Domain (U.S. Government work)
    作者
    U.S. Fish and Wildlife Service
    用途
    Lake Town / versioned scene manifest
    修改
    Field recording of geese; retained the opening calls.
    原始来源 ↗
    goose-honk-2Public Domain (U.S. Government work)
    作者
    U.S. Fish and Wildlife Service
    用途
    Lake Town / versioned scene manifest
    修改
    Second excerpt from the same field recording; not a distinct take.
    原始来源 ↗
    cat-meowCC0-1.0
    作者
    Kerzoven
    用途
    Lake Town / versioned scene manifest
    修改
    Real cat meow recorded while asking for food; not a distress or startle vocalization.
    原始来源 ↗
    cat-meow-2CC0-1.0
    作者
    Kerzoven
    用途
    Lake Town / versioned scene manifest
    修改
    Second meow from the same recording set.
    原始来源 ↗
    cat-purrCC0-1.0
    作者
    Kerzoven
    用途
    Lake Town / versioned scene manifest
    修改
    Real sleepy cat purr loop.
    原始来源 ↗
    dog-barkCC0-1.0
    作者
    Brandon Morris (submitted by HaelDB)
    用途
    Lake Town / versioned scene manifest
    修改
    Short recorded bark sequence; no panting clip in this batch.
    原始来源 ↗
    splash-1CC0-1.0
    作者
    Peludo
    用途
    Lake Town / versioned scene manifest
    修改
    Bucket-water experiment, not an actual lake recording.
    原始来源 ↗
    splash-2CC0-1.0
    作者
    Peludo
    用途
    Lake Town / versioned scene manifest
    修改
    Second bucket-water splash from the same set.
    原始来源 ↗
    birds-dayCC0-1.0
    作者
    isaiah658
    用途
    Lake Town / versioned scene manifest
    修改
    Outdoor bird ambience; no time-of-day claim beyond the day group. Credit is appreciated, not required.
    原始来源 ↗
    step-sand-1CC0-1.0
    作者
    Peludo
    用途
    Lake Town / versioned scene manifest
    修改
    Recorded sand/beach footsteps; usable as a soft outdoor path surrogate, not grass.
    原始来源 ↗
    step-grass-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Kenney-authored game foley labelled grass footstep; stylized asset, not claimed as a field recording.
    原始来源 ↗
    step-grass-2CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Second Kenney-authored grass-footstep variation; stylized game foley.
    原始来源 ↗
    step-wood-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Kenney-authored game foley labelled wood footstep.
    原始来源 ↗
    step-wood-2CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Second Kenney-authored wood-footstep variation.
    原始来源 ↗
    impact-wood-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Stylized medium wood impact from Kenney game-sound pack.
    原始来源 ↗
    impact-wood-2CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Second stylized medium wood impact variation.
    原始来源 ↗
    impact-metal-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Stylized medium metal impact from Kenney game-sound pack.
    原始来源 ↗
    impact-metal-2CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Second stylized medium metal impact variation.
    原始来源 ↗
    impact-stone-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Stylized mining impact used as a stone-contact proxy; the pack has no neutral stone-impact label.
    原始来源 ↗
    impact-stone-2CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Second stylized mining impact; stone-contact proxy, not a literal stone recording.
    原始来源 ↗
    door-openCC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Door-opening game sound from Kenney RPG Audio.
    原始来源 ↗
    door-closeCC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Door-closing game sound from Kenney RPG Audio.
    原始来源 ↗
    interact-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Book/object placement sound, a small-item interaction proxy.
    原始来源 ↗
    ui-click-1CC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Designed interface click feedback; kept its complete short attack; suitable for a small activation, not physical foley.
    原始来源 ↗
    wingflap-softCC0-1.0
    作者
    Kenney Vleugels
    用途
    Lake Town / versioned scene manifest
    修改
    Soft cloth-rustle proxy for a quiet wing movement; not a bird-wing recording.
    原始来源 ↗
    wind-leavesCC0-1.0
    作者
    Luke.RUSTLTD
    用途
    Lake Town / versioned scene manifest
    修改
    A one-minute wind effect synthesized in Pure Data according to the source page; general designed wind layer, not a field recording or a specific leaves recording.
    原始来源 ↗
    water-flowCC-BY-3.0
    作者
    Blender Foundation (submitted by Lamoot)
    用途
    Lake Town / versioned scene manifest
    修改
    River ambience excerpt from the Yo Frankie! game audio set; source does not identify it as lake water or document a field-recording method. Trimmed/re-encoded with short endpoint fades.
    原始来源 ↗
    Authentication lake imageUNVERIFIED · 依据待核
    作者
    Not recorded in the current source files
    用途
    Authentication background / site-media fallback
    修改
    Existing src/assets/images/lake.png; no new license is inferred.

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    InterOFL-1.1
    作者
    Copyright 2020 The Inter Project Authors (https://github.com/rsms/inter)
    用途
    Main-site typography
    修改
    Google Fonts stylesheet request; original copyright retained.
    原始来源 ↗
    Noto Sans SCOFL-1.1
    作者
    Copyright 2014-2021 Adobe (http://www.adobe.com/), with Reserved Font Name 'Source'
    用途
    Main-site typography
    修改
    Google Fonts stylesheet request; original copyright retained.
    原始来源 ↗
    BungeeOFL-1.1
    作者
    Copyright 2023 The Bungee Project Authors (https://github.com/djrrb/Bungee)
    用途
    Main-site typography
    修改
    Google Fonts stylesheet request; original copyright retained.
    原始来源 ↗
    ZCOOL KuaiLeOFL-1.1
    作者
    Copyright 2018 The ZCOOL KuaiLe Project Authors (https://github.com/googlefonts/zcool-kuaile)
    用途
    Main-site typography
    修改
    Google Fonts stylesheet request; original copyright retained.
    原始来源 ↗
    Universal Animation Library — resident clipsCC0-1.0
    作者
    Quaternius
    用途
    Six current Lake Town residents
    修改
    Upper-body rotations only: Fixing_Kneeling contributes tool-use arm movement, not an authored kneeling lower-body pose. Original foot/controller animation and physical movement remain authoritative. Retargeted upper-body rotations to resident skeletons; clip data sampled at 24 Hz.
    原始来源 ↗
    coreli-lake-world.webpUNVERIFIED · 依据待核
    作者
    Not recorded in a verifiable source notice
    用途
    Existing public image / page preview asset
    修改
    Existing public/images/coreli-lake-world.webp; provenance needs owner confirmation, no CC0 claim added.

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    coreli-browser-tools.webpUNVERIFIED · 依据待核
    作者
    Not recorded in a verifiable source notice
    用途
    Existing public image / page preview asset
    修改
    Existing public/images/coreli-browser-tools.webp; provenance needs owner confirmation, no CC0 claim added.

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    lake-lab.webpUNVERIFIED · 依据待核
    作者
    Not recorded in a verifiable source notice
    用途
    Existing public image / page preview asset
    修改
    Existing public/images/lake-lab.webp; provenance needs owner confirmation, no CC0 claim added.

    来源或许可依据仍需人工确认,本站不补作免费使用的声明。

    sandbox-booksCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: b8dc56e5d29f6fc1f4727fccb1b9642627fee9942c48060a00034e98df02701c
    原始来源 ↗
    sandbox-chairCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: c8a11eec93e89e31250ba91afc1b8d56c3bec7ae86640fd1239f595ff4180883
    原始来源 ↗
    sandbox-pottedplantCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: 5b760eda2766f75fda36b2c5df652a1662f82981ef64cd8fa7fe7bcd386b3a15
    原始来源 ↗
    sandbox-tableCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: ff1a94498d023957f4bc3ff6f55a7a82977d336dbf01a573b3364f03afe5ff61
    原始来源 ↗
    sandbox-appleCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: 80617eb699d267f4bc377415aff8e5397de4184b88d43974501b11bc3b5f33a1
    原始来源 ↗
    sandbox-bowlCC0-1.0
    作者
    Kenney
    用途
    Lake Town sandbox stage / prepared by the existing prebuild
    修改
    No authored mesh edits declared in this manifest; existing stage placement and scale. Source SHA-256: cdfedca671dadfed19229881ba9afd4b544d2ba60dbba1f5a24071abc59d7c58
    原始来源 ↗
    Tabler Icons 3.50.0MIT
    作者
    Paweł Kuna
    用途
    Astro icon components and site chrome
    修改
    Selected SVG icons compiled by astro-icon; original authorship retained.
    原始来源 ↗
    Coreli
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    开源与致谢·第三方许可